Showing 1-20 of 24
Showing 1-20 of 24

Technical Artist Shader jobs near Redwood City, CA

AltspaceVR-Redwood City, CAEst. $65,000 - $86,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

The Technical Artist’s job is adding vibrancy to Altspace and enabling other artists to work creatively and efficiently....

Uber-Palo Alto, CAEst. $68,000 - $93,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

The Palo Alto team is looking for a technical artist to work on simulation for self-driving vehicles. Responsibilities Develop techniques to simulate realistic...

Electronic Arts-Redwood City, CAEst. $75,000 - $110,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

Technical Artist – VISCERAL GAMES. We are seeking a Technical Artist who is eager to join us in our drive to produce best in class visual experiences....

Meta Company-San Mateo, CAEst. $92,000 - $130,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

Minimum of 2 years of game development experience as a Technical Artist; Experience in Shader Forge or Substance;...

ILMxLAB-San Francisco, CAEst. $89,000 - $120,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

In-depth knowledge of real-time shader implementations, limitations of shaders in VR, strong understanding of PBR pipelines, and subsurface shaders....

Crystal Dynamics-Redwood City, CAEst. $62,000 - $82,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

Communicate with Artists, Designers, and Programmers to work through artistic and technical challenges. HLSL shader creation experience....

ILMxLAB-San Francisco, CAEst. $63,000 - $85,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

Technical Artists – shaders, lookdev, pipeline tools. Technical Art Director. Character, Environment and Prop Artists (model/texture)....

Facebook-Menlo Park, CAEst. $73,000 - $99,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

Manage and build a small team of artists as necessary. Technical skills – understand the underlying technology and tools necessary to make art for virtual...

Facebook-Menlo Park, CAEst. $54,000 - $77,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

Taking a data-driven approach to technical solutions. Knowledgeable in shader development, debugging and profiling (e.g....

Crystal Dynamics-Redwood City, CAEst. $96,000 - $130,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

Provide technical guidance to content creators for new features. Support artists, designers, and programmers when rendering components break down....

Zynga-San Francisco, CAEst. $110,000 - $140,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

The Senior Technical Artist collaborates with a team of fellow technical artists and mobile engineers to effectively implement completed art assets and...

Pocket Gems-San Francisco, CAEst. $110,000 - $150,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

Effectively collaborate with game designers, artists, and engineers to ensure that technical art vision is serving project needs....

Crystal Dynamics-Redwood City, CAEst. $77,000 - $100,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

Technical, business and creative. Collaborating with programmers to brainstorm technical ideas and solutions....

Crystal Dynamics-Redwood City, CAEst. $84,000 - $110,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

Technical, business and creative. Collaborating with programmers to brainstorm technical ideas and solutions....

Atomic Fiction-Oakland, CAEst. $46,000 - $63,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

LOOK DEVELOPMENT ARTIST. Work closely with other artists under tight production schedules. Production experience with Renderman shaders and lighting situations...

Jam City-San Francisco, CAEst. $110,000 - $140,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

Technical Art Pipeline set-up expert. Previous experience directly managing other artists. Solve technical issues in partnership with the engineering team....

Electronic Arts-Redwood City, CAEst. $100,000 - $140,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

Work collaboratively with game designers and technical artists to understand and interpret level design requirements within the engine’s technical limitations....

eXcell-San Francisco, CAEst. $67,000 - $90,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

60% technical and 40% artist – confident as an artist but can also use code to solve artistic problems. 3D modeling, texturing, mapping, lighting/shading under...

Electronic Arts-Redwood City, CAEst. $95,000 - $120,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

Strong proficiency in technical problems solving. Demonstrable technical skills working with VFX pipelines for real-time 3D game engines....

ILMxLAB-San Francisco, CAEst. $75,000 - $97,000 a year

Please note that all salary figures are approximations based upon third party submissions to SimplyHired. These figures are given to the SimplyHired users for the purpose of generalized comparison only. Minimum wage may differ by jurisdiction and you should consult the employer for actual salary figures.

Strong artistic & technical problem-solving skills, able to adapt, willing to learn new processes and technical skills....


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