*Unfortunately, we're currently unable to consider candidates who require sponsorship to work in the U.S.*
Perilous Orbit is a Redmond, Washington based VR development studio and publishing house. It's a fast-paced, tight knit team of highly skilled and experienced engineers and artists. In June of 2016, after only three months of development, Perilous Orbit, in conjunction with Cherry Pop Games, released Pool Nation VR on Steam. PNVR opened to outstanding reviews and maintains an incredibly high user score and an excited and supportive user community. We're continuing development of PNVR to support Oculus Touch, and Sony Playstation VR and we're looking for a new team member.
We understand you may not have much professional experience.
If you're a fast learner who is committed to becoming an excellent game developer, please send your resume, cover letter and links to examples of your academic, hobby, or professional work.
4-year degree in Computer Science, Game Design, or equivalent experience
Excellent C++ programming skills
Excellent attention to detail and a commitment to quality
Manage your workload and meet deadlines within an Agile/Scrum production framework
Work closely with artists on feature implementation
Communicate regularly with our UK-based development partner
Work closely with development team
Integrate art assets
Logging and debugging
General gameplay programming
Must be willing too quickly learn and adopt new practices
Shipped AAA PC or console titles as a 3D Programmer
Multiplayer code and Unreal's multiplayer replication
An eye for good design
TFS, or Subversion Source Control
Jira task management
Unreal 4 experience (C++ AND blueprints)
Experience shipping PC and/or console games
Please send your resume, cover letter, and links to examples of your work to [email protected]