UE Sequencer Programmer Intern

Epic Games - Larkspur, CA3.5

Epic Games Unreal Engine team is looking for a smart, creative Engineering Intern to join them for the 2019 summer in Larkspur, California! Our Interns are given challenging projects over the work term, and are provided with a meaningful experience with high expectations for performance. If you want to build something Epic next summer, this is the opportunity for you!

Your days will include:
Supporting the Unreal Engine team, contributing innovative and original ideas toward all aspects of development

Enhancing and maintaining the graphics of Unreal Engine 4

Contributing to in-game cinematic blending

Creating workflows for relative vs absolute animation

Automated cameras

General UI improvements for Sequencer

You’ll bring:
Degree work in CS or related fields

Strong C++ skills

Knowledge and proficient application of 3D math, rendering algorithms, and data structures

Exposure to a broad range of graphics APIs and shader languages including DirectX and OpenGL/GLSL

Performance minded development and optimization skills

Strong communication and follow-through working with others to develop and iterate on features/tools

We would like to see samples of your code online (Github, personal site, etc.)

Examples of projects in gaming or game engine technology a plus

This is a paid internship, running May 28 through August 16. All candidates must be eligible to work 40 hours per week on site in Larkspur, CA.