As a Lead Concept Artist, you will work closely with Art Directors to build and maintain goals and artistic consistency for concept art, using high visual standards, and defining the project’s style and tone.
This role is for you if you are a well-rounded team player: a great communicator, a facilitator of collaboration, and a highly skilled artist. You fully understand the concept art creation process, along with style guides and creative briefs. You are able to step in to coach your team, find solutions to setbacks, and deliver feedback with confidence.
Work closely with the project Art Director to develop a style
Collaborate with other Art Leads and Producers to coordinate Concept Art resources, establishing priorities
Lead, mentor, and motivate concept artists as they develop and polish their work
Review completed work, ensuring alignment with the artistic direction and 3D requirements
Produce high-quality concept art
Deliver consistent quality across environments, lighting, characters, vehicles, & props
Carry out key department responsibilities that include hiring, training, performance reviews and issue resolution
Build and maintain partner and client relationships, trust and communication
Stay up to date on best practices to keep up with the latest next-gen industry standards
5+ years commercial production experience in a Concept Art role
Prior leadership experience
Knowledge of Unreal Engine 4 and production management tools
Experience working with outsourcing partners and freelancers across different locations
Mastery of 2D art fundamentals: anatomy, composition, lighting, materials, color use, etc.
Expert-level proficiency with Photoshop, Z-Brush, Maya and/or other 2D & 3D software packages
Excellent communication, organization, mentorship, time management and interpersonal skills
Bachelor/Undergraduate degree or equivalent
Keen interest in playing games and game development beyond art