Internship Term: 2019
SOFTWARE ENGINEER INTERN, GENERALIST
Greetings, students! We’re geared up here to offer another round of epic internship experiences in 2019. The internship program offers the opportunity to pause your studies for one summer and work side-by-side with Blizzard Entertainment employees in your area of interest, doing real work that oftentimes ends up in production. As such, we hold you to the same high standards as anybody else in the company.
Just like our gameplay experiences, Blizzard internships are a fully immersive experience. We want interns who are enthusiastic about what they want to do for a living and excited to come in every day to learn and contribute in this hyper-creative atmosphere. Being fully engaged with our team also means communicating effectively and maintaining an open mind - one that is receptive to feedback and able to adapt and grow. Your hobbies and interests can also play in your favor. Passion for technology, gaming, game development, and an in-depth knowledge of Blizzard games, products, and services will always be a plus with us, regardless of the position you’re applying for. Be passionate about who you are, be into our industry, and be willing to go all-in and embrace this opportunity to the fullest!
World of Warcraft is constantly evolving and improving our processes, and we’re excited to bring somebody on to help us continue investing in the future. This role will explore new gameplay features, update tools and processes, and/or convert data. Tasks will involve C++, SQL, and Lua, and might extend to Python, Perl, or Ruby. Since these projects are experimental in nature, there’s no guarantee that they’ll ever see the light of day, but if they do, they could be an exciting highlight in the future of World of Warcraft.
Some of the projects we expect to tackle are:
Implementing new experimental gameplay systems
Transforming database data to new table layouts
Updating content creation tools to support experimental game systems
Creating new User Interface elements
Currently enrolled in a college or university
Returning for at least one more semester or quarter following the Summer 2019 internship
Able to work fulltime hours for 11 – 12 weeks at the Blizzard office indicated in this job posting between May 2019 – August 2019 or June 2019 – September 2019 (group dates depend on when you get out of school)
Authorized to work in the US
Experience with C++
Experience with Databases, and SQL
Excellent verbal and written communication skills
Experience with Lua or some other scripting language
Experience with graphics or engine programming
Experience with GUI frameworks such as MFC, WinForms, or QT
Degree focus in Computer Science or a related field
WARNING! Applications that do not include all of the required materials will not be considered. We’re serious about this – due to the volume of applications we receive, we only have time to consider complete submittals.
Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work / life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences…ever. Join us!
Submit your application no later than November 30, 2018.