Designer

Microsoft - Redmond, WA

Full-time
Do you put human needs and motivations at the center of your design thinking? Do you like solving tough technical problems through collaboration, strong design thinking, and excellent visual design skills? Do you see technology as a tool for amplifying and enhancing the things that make us human-giving us superpowers? The Microsoft 365 Admin Design Studio is a team of multidisciplinary designers working to make technology that integrates seamlessly into the human world. We’re at the forefront of making the next generation of management software for businesses across the world – and we are hiring!

Our studios are large, modern, open, spaces where designers, managers, and producers work collaboratively to craft experiences that integrate content, software, hardware, and services. No cubicles here. Interaction, motion, and visual designers team up to share ideas and work on Microsoft 365, the future of how Microsoft will empower businesses across the world. Every studio partners with top-notch teams of program managers, developers, producers, and researchers who advise on release dates, technological challenges, and customer feedback. If coding constraints are just another piece of the design puzzle for you, and you're excited about expanding your design skills across visual, interaction, and motion design-we want to talk to you.

This role is in the Microsoft 365 Admin Design Studio (M365 Admin), with an emphasis on interaction design. As a designer for M365 Admin, you'll be responsible for evolving and extending the Microsoft 365 experience for millions of Information Technology admins around the world. All designers in M365 Admin design studios must have a clear understanding of each phase of the design process: information architecture + interaction design, research + usability, rapid prototyping, visual + motion design, brand integration, and content creation. You will be expected to broaden your technical understanding as new technologies emerge, and you'll get the chance to apply it and your growing design expertise as roles in and across the studios evolve.

Responsibilities
Ship human-centered experiences in WDG products and services
Participate in and/or facilitate design brainstorming and work sessions
Produce mood boards, storyboards, design briefs, sketches, visual language guidelines, visual comps, prototypes, scenarios, process flows, information architecture diagrams, wireframes, and other artifacts required to develop and evolve user experience designs
Work across visual, interaction, motion, brand, and other designers to ensure your contribution enhances the overall user experience
Present design ideas and assets as needed to peers, partners, and management in ways that bring the customer story to life, Incorporate feedback into design efforts
Implement and/or evolve Microsoft's visual design language (including grid, typography, color and other design-language patterns)
Effectively communicate with program managers and developers through implementation to realize design vision
Communicate, defend, and build consensus around all aspects of design and design direction
Deliver visual assets and/or guidance (information structures and hierarchies; navigation models; animations, wireframes, flows, and other visual prototypes; and redlines) to development counterparts on time and with quality, in accordance with agile methodology
Work with user researchers to coordinate testing efforts, interpret test results, and incorporate results into design efforts
Understand the array of technical constraints, user goals and business requirements that shape current and future products
Qualifications
Master’s degree in Interaction Design, Graphic Design, Industrial Design, Communication Arts, Information Design or similar fields is a plus
Excellent written and verbal communication skills and the ability to make compelling and clear design presentations for varied audiences
Strong organizational skills and an attention to detail
Ability to quickly produce elegant and easily understood diagrams, wireframes, and other artifacts
Ability to think conceptually about design and information architecture
Working knowledge of 3D animation and/or modeling tools is a plus
Experience creating, managing, or contributing to UI pattern libraries and interaction guidelines
Knowledge of natural user interface (NUI) paradigms is a plus
Knowledge of the consumer electronics industry

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.

Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.