Art Lead

Facebook - Seattle, WA4.2

Full-timeEstimated: $78,000 - $99,000 a year
Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities — we're just getting started.

As a part of that mission, we are pioneering the future of social virtual reality applications, and we need an Art Lead. Come join a small team creating genuinely new experiences within virtual reality. This is a rare opportunity to use your artistic talent to help define the look and feel of this medium for a vast audience of future participants. Join us in creating the future!
Define and evolve artistic direction, vision and high production standard in the creation of products within the team in direct collaboration with creative, technical and production leaders
Work with a small team to conceptualize artistic style for VR experiences in line with the creative vision and audience expressed for the product
Responsible for the creation of style guides and related materials for internal and external teams
Communicate art direction goals on an executive level and external partners
Manage expectations for key stakeholders regarding the execution of quality VR experiences and content
Regularly meet with art leads to define art quality standards, direct, and modify production artwork
Use industry standard and proprietary tools to create content
Partner with PMs and art management to plan production priorities and review production art for check in
Partner with product managers, engineers, user researchers, and designers to see our projects through from concept to ship and beyond
Manage and build a small team of artists as necessary
Technical experience in standard game engines such as Unity or Unreal and art pipelines
Experience using industry standard art tools such as Photoshop, Maya, Modo, ZBrush or similar
Portfolio demonstrating experience in games and/or VR
Experience shipping at least two titles as an Art Director or a Lead Artist in charge of aspect of visual development
Experience supervising and driving projects from beginning to end with little assistance or supervision
Experience articulating visual vision and direct team of multidisciplinary contributors, technical artists, 3D artists, etc., to arrive at the visual goal
Experience defining and driving varied art styles, from realistic to caricature to abstract
Knowledge of art and visual design principles and techniques relating to character and environmental design
Knowledge of game development including: art creation processes (both 2D and 3D), technology requirements and advancements, trade-offs, and challenges associated with development
Problem solving experience (both alone and in groups), experience evaluating challenges and providing solutions
Organizational experience and experience managing multiple projects, setting priorities, and meeting deadlines and expectations
5+ years industry experience in games or other 3D interactive media, VR development experience