Black Beach Studio is seeking a Growth Systems Developer to drive platform expansion, monetization initiatives, and community-driven growth for Iron Rebellion, a VR mech combat game available on Steam and Meta. This is a hands-on role focused on building systems and initiatives that increase player engagement, retention, and revenue.
This role prioritizes revenue-generating systems and platform expansion over core gameplay or engine development. Work spans Unity development, Steam ecosystem deployment, VR platform integration, DLC production, and community-driven content systems.
This role is initially structured as a temporary contract position with the potential to transition into a full-time role based on performance and project outcomes. Success in this role is measured by successful platform launches, DLC revenue performance, and measurable increases in player engagement and retention.
Core Responsibilities
- Supporting platform expansion initiatives such as PSVR2, Pico, flat-screen migration, telemetry, haptic integration, and additional storefront opportunities.
- Developing and implementing monetization-focused content, including DLC packs, cosmetics, and customization systems.
- Building scalable player engagement systems through community tools such as Steam Workshop, Mod.io integration, and mission editing support.
- Identifying and executing growth opportunities that improve retention, engagement, and revenue.
The Growth Systems Producer will work closely with studio leadership and have direct input into platform priorities, monetization initiatives, and growth strategy.
The ideal candidate:
- Is highly adaptable
- Can work independently
- Thinks entrepreneurially
- Understands balancing player trust with monetization
- Enjoys experimentation and iteration
- Understands the realities of indie game development
- Is excited about mech combat games and community-driven experiences
Qualifications
Preferred Experience
- Understanding of VR ecosystem and platform deployment
- Experience in Unity
- Experience in Photon PUN peer-to-peer
- Experience building mods, publishing DLC, live-service content and porting
- Understanding of player retention and monetization systems
- Familiarity with community-driven development
- Ability to manage multiple growth initiatives simultaneously
Strong Bonus Skills
- Discord and Steam community management
- Experience with cosmetic monetization systems
- Go to market strategies
Employment Details
- Initial term: 6 months
- Contract > full-time potential
- Remote: EST time zone preferred
- Preferred start date: As soon as possible
Compensation: $30,000 USD for a 6-month contract (with potential for extension based on performance and impact).
To apply, please submit your resume, portfolio, shipped projects, modding work, or other relevant experience demonstrating your ability to build and ship game systems.
Black Beach Studio is an independent game development studio focused on creating immersive multiplayer experiences. Our flagship title, Iron Rebellion, is a VR mech combat game available on Steam and Meta, with ongoing expansion planned across new platforms and content initiatives.
Pay: $30,000.00 per year
Experience:
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Work Location: Remote