About Us
We're passionate about creating innovative gaming hardware that blends nostalgia with modern technology. From controllers and retro consoles to entirely new gaming experiences, we design products for gamers from new to old. If you're someone who loves solving engineering challenges, enjoys building things from concept to production, and gets excited about gaming, we'd love to meet you.
We're passionate about creating innovative gaming hardware that blends nostalgia with modern technology. From controllers and retro consoles to entirely new gaming experiences, we design products for gamers young and old. If you're finishing school (or just finished) and want to learn how gaming hardware gets made — from sketch to store shelf — we'd love to meet you.
Position Overview
This is a true entry-level role for someone early in their career — a recent grad, bootcamp finisher, or self-taught maker — who wants hands-on training in product development. You won't be expected to know everything on day one. You'll be paired with our engineering team to learn CAD modeling, PCB basics, prototyping, and manufacturing, while contributing to real products from day one.
We're looking for curiosity and drive more than a finished skill set. If you've built something with your hands — a 3D print, a custom controller mod, a school CAD project, a breadboard circuit — we want to hear about it.
Responsibilities
- Support 3D CAD modeling for gaming hardware, under guidance from senior designers
- Assist with PCB layout review and basic electronics troubleshooting
- Help build and test prototypes, and document what you learn along the way
- Support engineering drawings and documentation
- Assist with quality control and testing on products in development
- Learn how manufacturing and tooling works by shadowing experienced team members
- Jump in wherever needed — prototyping, sourcing, testing, or supporting other departments
- Ask questions, take notes, and grow into greater ownership over time
Qualifications We're Looking For
- Coursework, personal projects, or a portfolio involving 3D CAD (SolidWorks, Fusion 360, or similar) — professional experience not required
- Some exposure to PCBs or basic electronics (school projects, hobby projects, or coursework)
- Strong mechanical curiosity and willingness to learn
- Good communication and organizational habits
- Self-motivated, comfortable asking for help and taking direction
Nice to Have (not required)
- Bachelor's degree (in progress or completed) in Mechanical Engineering, Electrical Engineering, Product Design, or related field — or equivalent self-taught experience
- Any experience with 3D printing or rapid prototyping
- A passion for gaming hardware, controllers, or retro consoles
- Have you ever modded a controller, built a keyboard, or reverse-engineered something just to see how it worked? Tell us about it.
What We're Looking For
Someone who is genuinely excited to learn, isn't afraid to ask "dumb" questions, and wants to grow their skills by doing real work on real products — not just watching from the sidelines.
Why Join Us?
· Work on exciting gaming hardware used by players around the world.
· Help shape products from initial concept to retail shelves.
· Collaborative, creative, and fast-paced work environment.
· Opportunities to learn new skills and contribute beyond your job title.
· Be part of a team that's passionate about games and innovation.
Compensation & Benefits
- Health, dental insurance
- Paid time off
- Employee discounts on products
- Mentorship and structured professional development
Pay: $18.00 - $22.00 per hour
Work Location: In person