Seeking additional artist(s) for the role of environmental 3D artist; creating detailed environmental worlds, assets, props, and architectural elements.
A.I. is forbidden to be used in any way shape or form and work will be thoroughly and routinely checked.
Requirements:
- Experience with Autodesk Maya and the Arnold renderer for pre-rendering realistic 3D environments only.
- Compositing pre-rendered high resolution images into subsequent layers using image editors and the in-house engine authoring tools as applicable.
- Experience creating ambient animations from composited, pre-rendered images.
- Experience in ZBrush for high resolution sculpting and detail hard surfaces.
- Use of all texture materials (Normal, AO, Displacement maps, etc.)
- NDA will be required for signing prior to starting and accessing necessary SeruaoSoft engine documents.
Please submit previous projects/work samples of relevant work when applying to
[email protected].